Trunkler

Description:
Trunkler
HIGH CONCEPT
CHANGELING EXCHANGER
OTHER ASPECTS
Other discovered Aspects:
▪ I NEVER PAY FOR ANYTHING
▪ IT IS NOT MY FAULT IF YOU DON’T KEEP YOUR END OF OUR BARGAIN
TOTAL REFRESH COST:
Unknown
STRESS:
Physical: 2 , Mental: 3, Social: 3
SKILLS
Superb (+5):
Great (+4):
Good (+3):
Fair (+2):
Average (+1):
STUNTS and POWERS
TBA

Bio:
BIOGRAPHY AND NOTES

Trunkler is a vagabond and wanderer. He was drawn to Carpe Noctem because of its needy clientele. He was able to exist there for a number of weeks, making exchanges for drinks, and even food. Trunkler is a changeling, his father being a Portune.

Portunes – They look like old men and are among the smallest of all faeries, less than an inch tall. They have a trickster’s nature. Portunes are best described as English Leprechauns. They are superb horsemen, grant wishes if captured, and guard a treasure. But unlike Leprechauns, they can be persuaded to help with farm chores. The Portune can grant wishes-one per customer-if he can be physically captured.

Being a changeling, Trunkler’s abilities manifested somewhat differently thank his ancestor. He can willingly grant wishes, one to a customer. But those who benefit from the wish MUST give him something in exchange. The gift is usually the performance of a service of some sort. These exchanges are never for Trunkler’s personal gain*, and come to him in a vision. It is usually a task that the person must perform, or a payment of some sort. The person may promise to repay Trunkler in the future, but they must do so in 101 days or succumb to a curse (Sweatwalker’s). Trunkler himself does not curse them, but the curse is manifested by breaking a faerie pact. Trunkler is not obligated to warn the mortal parties involved. Even if he did, they would likely not believe him, being unknowing mortals and all.

Trunkler

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